Post by Steve on Jul 8, 2007 8:44:17 GMT -5
Battle Revolution is the first Pokémon home console title to go online. It features two online modes; Battle with a Friend, which allows a player to battle a friend using its own 12-digit friend code, separate from the Wii's code,[1] and Battle with Someone, which lets the player face off against a random opponent based on skill level using the game's Wi-Fi Ranking System.[5]
DS controls cannot be used in online multiplayer. Notably, when playing random online battles, your trainer's custom greetings and Pokémon nicknames are all changed to defaults. This is because Nintendo wants to keep people safe when it comes to communicating online (for instance, someone can say a few curse words). The reason that the game uses its own friend code system is because you are able to create multiple save files (namely four) in the game, and the development team thought that they should let each save file have their own friend list; to allow this, they needed to let each save file have its own friend code. After each random battle, players are given the chance to exchange trainer passes. The exchange is mutual, and will not work if one of the two trainers refuses.
Nintendo has updated the Nintendo Wi-Fi Connection on July 5, 2007, suspending the use of Legendary Pokemon (Dialga, Palkia, Ho-Oh, ect.) when using Battle with Someone. When selecting a Battle Pass with legendaries on it, players are interrupted with a message not allowing them to connect with another player while having the Legendary Pokemon on their team. The reason of this is unknown. This is likely attributed to the fact that legendary pokemon are widely overused and players often use them conisitenly in full parties. Some people state it is a glitch, claiming that their legendary Pokémon are allowed in random battles. Other people state that their non-legendary Pokémon aren't being allowed.
DS controls cannot be used in online multiplayer. Notably, when playing random online battles, your trainer's custom greetings and Pokémon nicknames are all changed to defaults. This is because Nintendo wants to keep people safe when it comes to communicating online (for instance, someone can say a few curse words). The reason that the game uses its own friend code system is because you are able to create multiple save files (namely four) in the game, and the development team thought that they should let each save file have their own friend list; to allow this, they needed to let each save file have its own friend code. After each random battle, players are given the chance to exchange trainer passes. The exchange is mutual, and will not work if one of the two trainers refuses.
Nintendo has updated the Nintendo Wi-Fi Connection on July 5, 2007, suspending the use of Legendary Pokemon (Dialga, Palkia, Ho-Oh, ect.) when using Battle with Someone. When selecting a Battle Pass with legendaries on it, players are interrupted with a message not allowing them to connect with another player while having the Legendary Pokemon on their team. The reason of this is unknown. This is likely attributed to the fact that legendary pokemon are widely overused and players often use them conisitenly in full parties. Some people state it is a glitch, claiming that their legendary Pokémon are allowed in random battles. Other people state that their non-legendary Pokémon aren't being allowed.